State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Hypercasual Games on Android in Europe: Q3 2021 Performance

Explore the performance trends of the top 5 hypercasual games on Android in Europe during Q3 2021, including downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Europe: Q3 2021 Performance

The third quarter of 2021 saw significant performance variations among the top 5 hypercasual games on the Android platform in Europe. Here’s a detailed look at their weekly downloads, revenue, and active user trends.

Fidget Toys Trading・Pop It 3D started strong with its downloads peaking at approximately 2.3M in early August. However, downloads gradually decreased, ending the quarter at around 456K. Active users showed a similar trend, peaking at 4.7M in early August before declining to about 1.3M by the end of September.

Count Masters: Stickman Games experienced a steady decline in downloads, starting at about 1.5M in late June and falling to approximately 435K by the end of September. Active users also decreased, from nearly 3.3M in late June to about 1.4M in mid-September, with a slight increase to 1.35M at the end of the quarter.

Judgment Day: Angel of God saw its peak in weekly downloads at approximately 1.3M in late July, but downloads fell sharply to around 169K by the end of September. Revenue also saw a decline from $1.2K in early August to about $218 in late September. Active users peaked at approximately 2.1M in late July and decreased to around 358K by the end of the quarter.

Hair Challenge showed a consistent decline in downloads throughout the quarter, starting at about 1M in late June and ending at approximately 448K in late September. Active users followed a similar trend, decreasing from nearly 2.9M in late June to about 1.6M by the end of September. Revenue remained relatively low and stable, hovering around $70 to $96 weekly.

Run Rich 3D had a notable spike in downloads, peaking at approximately 1.6M in late July but then declined to around 79K by the end of September. Revenue peaked at $279 in late July and fell to about $30 in late September. Active users also showed a declining trend, from a peak of nearly 3M in late July to around 501K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021